Description:
PocketGBA is an emulator software that emulates Nintendo's hand-held game machine, GameBoy Advance on your Pocket PC devices.
Work with:
- Device: Pocket PC with ARM (or XScale) CPU / QVGA or VGA devices.
- OS: Pocket PC 2002 / Pocket PC 2003 / WM 2003 SE / WM 5.0
- Required 'fmodce.dll' for generating sound.
PocketGBA is coded with PocketPC2002 SDK, instruction set in ARM version4, fmodce.dll and gsGetFile.dll. It will work with PocketPC2002 or above OS version, if you can get .dll files for your OS version.
Some cartridges work with following options:
- Sound On/Off.
- Cartridge masking On/Off.
- Patch cart. On/Off.
Try changing these options... if your cart. does't work.
Features:
- FREE software.
- Support for 32MB cartridge files.
- Support for .gba files.
- Sound emulation : Direct Sound A with DMA mode(noisy).
- Save/Load emulator state with 2 slots.
- Editable Virtual Game-pad.
- Redefinable hardware control buttons.
- Various drawing mode.
Update Description:
rel. 060526:
- Fixed some UI.
- Fixed sound functions: setFrequency() with Timer0.
- Fixed thumb core: added 'r11' for PC(Program Counter of ARM7tdmi).
- Fixed path of state files: \SaveData folder.
>> Copy your state files to 'SaveData' folder.
- Added state saving/loading option with 9 slots.
- Added cartridge masking option : some cartridges work with cartridge-masking.
>> This option will mask cartridge's address with cartridge's size.
>> Note that this option will not be saved in config-file.
- Added auto-frameskip option : adjust frameskip rate to near 100%-speed.
rel. 060418:
- Support 32MByte cartridges.
rel. 060406:
- Fixed checking-timer function -> PocketMon-Emerald, PocketMon-FireRed, PocketMon-LeafGreen, etc.
- Fixed loading-state function.
rel. 060324:
- Fixed Shoulder-R/L button states of VirtualPad.
- Fixed dummy address value for LDRB -> Legend of Zelda, The - The Minish Cap.
- Added full screen drawing.
- Fixed some console function.
- Added 'Exit' UI button.
- Fixed GetOpenFileName (gsGetFile.dll) -> VGA Devices work.