Description:
MookMasher is a GM's assistant for running combats in the Feng Shui roleplaying game system. (It has nothing to do with the ancient oriental art of geomancy.) Although with attentive players and relatively-small combats, the FS game system is easy enough to manage with just a scrap of paper and a D20 for a shot clock, tracking the "bowled" status of mooks (if you use the "Mook Bowling" variant rule) and the wound points of named NPCs, and calculating modified CON scores for Shuffling Off the Mortal Coil checks can be annoying. Also, in real world games there are often distractions (like a telephone) which can make players forget what shot they act on next.
MookMasher follows the normal Windows SDI paradigm for interfaces, rather than the Pocket PC list-view paradigm. In part, this is because MookMasher is intended to be equally useful on HPC2K machines and on Windows desktops (when I port it there). Equally, it's because the Pocket PC list-view idea clobbers any organization into folders that you may do on your documents. (Of course, if you really have more than a few combats ready to run on your machine at a time you must be a very busy GM.)